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![[ Letters ]](/gfx/letters1.gif) | Thursday, July 1, 2004 |
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![[ Letters ]](/gfx/div-interact.gif)
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Let's Do The Twist
Chris Gesualdi - 07-01-04
Disclaimer: The opinions expressed within this column are those of its moderator and contributors.
Here, incendiary remarks freely intertwine with liberal obscenity to weave tapestries of offensive material the Gameforms
Project can not be held responsible for. I'm better than Hummel. Right? Consider yourself duly
warned.
Just for fun, I counted the number of columns Hummel did to compare to the number of columns I’ve done. In 12 months, Hummel wrote 193 columns. In 3 months, I’ve done 64. I’m done about 1/3 as many columns as Hummel in three short months. It feels almost like an accomplishment.
Man, I can’t believe I only started doing this three months ago. It feels like I’ve been answering these things forever. Will I make it to 200 columns without running out of topics? Who knows.
For the record, this is column #496. I’ve been trying to think of something special to do for the 500th letters column but so far no dice. Maybe I could answer 500 e-mails!
Yeah, like that’d ever happen.
Today’s topic is worst plot twists, but it might as well be rant about why FFVIII and MGS2 didn’t make sense. Either way, it’s time to rock this thing. Rock it inside out.
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Brain Hurt Yes Bad
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I'll state the obvious.......Metal Gear 2. I felt like I'd been pee'd on. Then, I virtually did get pee'd on. How poetic. Z
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I had heard of Raiden’s surprise entrance into the game from my friends so I wasn’t too taken aback when it happened. But as I progressed through the game I kept getting hit with more and more plot twists which made me cry out “WTF?!” Another new metal gear? Olga was the ninja? The Colonel is a computer program?! WHAT IN THE HELL IS GOING ON!?
I think Hideo Kojima has some sort of personal vendetta against my brain. Because now it no work good no more.
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Dear FFXII, Please Don't Suck
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I think the worst one ever was in Final Fantasy 8. (Not that FF8 is a
good game to start with) But anyway. When it's revealed that that
the group of wankers all grew up together with Cid and the Lady (what
the hell ever her name is).But they all forgot that because of the
guardian forces. As Squally would say:
...Whatever
~Shrubey
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Was there ever any explanation for why GFs magically steal your memories? It was just kind of like “Oh no! Our memories are gone! You silly GFs!” If FFVIII were cool, like FFVII, the characters would go on a quest through their own minds in order to find out their past. Unfortunately, FFVIII was not cool like FFVII. Nor have any of the following installments.
*Crosses his fingers for FFXII*
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Selphie's Piloting! Run!
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Hola. First time e-mailer. Long time reader. *rings bell*
Anyhow, there are two games that immediately come to my mind when you mention "worst game plot twists". Final Fantasy 8 and Metal Gear Solid 2.
Let me start off with Final Fantasy 8. Okay, the beginning of the game is fairly coherent. You get the idea that these characters are students at a military type school.
Somewhat bad plot twist #1 - This kids, who have never seen any kind of intense battle, get sent to Dollet to fight in an intense battle. Maybe Balamb Garden had some kind of mega super battle simulator? Or not.
Ok, now we move along our merry way. Somewhere along the path we get on a train to meet up with Rinoa in some town (forgive me, I haven't played this game for about 4 years now) but while on that damned train...
Bad plot twist #2 - Squall, Zell, Selphie and Quistis suddenly fall unconcious! And we are treated with the confusing beginnings of Laguna Loire and his cronies....to put it bluntly, this really REALLY confused the hell out of me. There was no prior indication of something like that was going to happen. It just did. And now I'm sitting here with some dude with long black hair fighting in the jungle somewhere, and I have absolutely have no idea why. And when that first flashback is over, it's not explained why they had a flashback of Laguna. Not to mention the flashback did nothing of explaining ANYTHING to the story. Ok, well it did. But not until you were many many hours into the game
Somewhere in the game, the party returns to Balamb Garden. They have to travel somewhere, but have no means to get across the ocean...
Bad plot twist #3 - Ok. I can understand that any Garden in the game was meant to train elite military fighters for use in confflicts. What I don't understand is how it decides to PICK ITSELF UP AND MOVE AROUND. *breathes in and out*
I found this to be a bit ridiculous...Again, no foreshadowing of this happening, it was just like, "Hey, we can press this button and Garden can float all around the world for no reason at all. Ain't that somethin'?"
One more.
Bad plot twist #4 - I don't know who wrote this game, but I love the idea that all the main characters belonged to the same orphanage, all of them mysteriously forget about it, then at the same time started to remember it! Argh it gives me a headache thinkiing about this game...
And if Rinoa became a sorceress...why didn't she get uber cool powers like Edea or Ultimecia? There are so bad plot twists in FFVIII I think I have a major migraine from thinking about them...
Oh, I forgot to mention Metal Gear Solid 2 in all my angered filled rantings.
Bad plot twist of MGS2 - The whole bloody entire game! The first part with Snake and the tanker made sense, but when it ended, that's when the story stopped making any sense. Who is Raiden? Why isn't he as cool as Snake? You mean there's more than one Metal Gear? You mean there's a whole army of them? Wait, you're telling me that there's a whole army of Metal Gears inside a Metal Gear? Whoa!
Not whoa. What got me the most was when you were at the very end of the game, and they're explaining to Raiden why he went on the mission. Well, he gets about eleventy billion different explainations...to the point where I said to myself "I give up" and quit trying to understand what was going on. I just stared blankly at the screen and imagined I knew what was going on...
I'm finished being angry. Woo, this made me feel alot better!
~RiceCakeBurner~
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Thank you for forcing me to relive all the terrible plot twists of the horrid excuse for a storyline that was FFVIII. It made absolutely no sense that they would throw a bunch of teenagers with no real battle experience into the middle of an intense war in the middle of a city. Oh, and the battle was magically scheduled for that day. The whole random switching between Squall and Laguna was a major “What the hell is going on?” moment. Then we find out their school is able to fly around! Thank god they let Squall and his gang of teenage buddies handle the helm so they can fly the school around the world on some bizarre ass quest. I’d be pretty pissed off if I were a student at Balamb.
Teacher- “Ok, who can answer this quest— “
*Intense shaking sends everyone to the floor*
Teacher- “WHAT THE HELL IS GOING ON!?”
Student- “Oh hell… Selphie’s piloting again…”
Intercom- “This is Selphie! We just hit a mountain! GOD I LOVE SUGAR!”
And seriously though, what are the odds that all these orphans magically ended up reuniting with each other. You think there’d at least be like, the one fat kid at the orphanage who got lost somewhere along the way, but no, they’re all back together again.
As for MGS2… let’s just say that the portion of the game where Raiden gets naked defines the entire plot. Strange, disturbing, and something you shouldn’t spend too much time thinking about.
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A Ninja I Tell You
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Half Life. Let's go from an interesting, semi-realistic feeling science facility and get warped to some random looking Doom Level for the remainder of the game. Great. It's still practically the best game of all time, but seriously.
-DuneADX
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Xen was a bit disappointing in terms of level design. I mean, it did what it was supposed to do, but it was still a little lackluster. What the hell was that final boss though? A giant space baby? What was that supposed to represent? Anyway, Half Life is still the best first person shooter of all time. Everyone who says Halo is not only wrong, but also an idiot. And the multiplayer was godly amounts of fun…
I was a freaking crowbar ninja.
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Chris Pioli Gives Me Links
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Chris,
Final Fantasy VIII had the worst plot twist in the history of plot twists. You mean we don't remember each other because we've been using those Guardian Forces? It's not like its some sort of drug, man! Maybe if the cast of characters OD'd on magic Moogle Brownies, and had to go to rehab. The relationships between Squall and the rest of the characters, however, were pretty down-to-earth. Personal experience. Metal Gear Solid 2's freaking plot twists were so weird I felt like I had stepped into a parallel universe. Or at least I OD'd or something. I mean, staging the whole thing was so freaking stupid!! And what was the point of it all? It doesn't even look like we'll get the answers to that question in MGS3: Snake Eater. I think that the original Metal Gear Solid set up a sequel so well, that Hideo Kojima couldn't live up to it, so he decided to screw it over and whack up the story. Oh, and a weird plot twist had to be in Chrono Cross. You destroy the Dragon God only to learn that Schala, who had received absolutely no attention in the rest of the game, ended up in the damned void with the Time Devourer. I wish the game made more sense 0.o
Btw, before I end my little ditty, did you check out gamespot's article on virtual property and MMORPGs?
http://www.gamespot.com/news/2004/06/30/printable_6101604.html
I sware to God, its just a game. I hate it when people get too serious about em. That's when they lose their social lives.
Chris Pioli, who must think about how an MMORPG can be good without becoming addictive
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I liked FFVIII’s characters and environments, but the plot ruined everything. As did the draw system. That was dumb. I too am hoping that MGS3 explains a bit of the eternal enigma that is MGS2, especially about the patriots.
I think they’re robots.
As for buying and selling virtual MMORPG property, I always thought it was pretty ridiculous, as well as lazy. I mean, what’s the point of buying a level 70 character if he’s somebody else’s creation? I thought the whole idea was to make your own character in the image you wanted and to level him up incessantly as a labor of love. Same for buying a virtual mantelpiece or whatever, why not just go and save up some virtual money and buy one yourself you lazy bastard. It kind of ruins the spirit of the game.
You dorks.
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'It's At Target' is Pretty Self Explanatory...
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Chris,
As for gaming twists, something tells me that pretty much everyone and their brother will mention FFVIII. But maybe I'll be wrong. Anyway, the real reason I was writing was to ask you where exactly you found La Pucelle for $20. I've been looking at Target, but they don't even seem to carry it online. Anyway, just wondering if you could point me in the right direction.
Thanks.
-ZB
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You’re right about everybody mentioning FFVIII, in fact like every letter I got wanted to talk about that damn orphanage, including the ones I didn’t answer. It’s not like they’re wrong though. That game was one crazy twist after another. It’s like a waterslide.
But anyway, La Pucelle is $20 at about every Target nationwide. Maybe your local Target doesn’t have any copies, but everywhere else it’s $20. Just keep looking. It’s honestly like my new favorite RPG. And I don’t even like strategy RPGs that much.
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Hey Look It's... oh never mind it's Wily again...
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Okay. As much as I love the Megaman series (especially 1-3... ESPECIALLY especially 3), I gotta say, after that, as much as they tried to to bring in new villains... you always knew that Dr. Wily was behind it all.
"Gee, is Dr. Cossack REALLY the behind the madness in Megaman 4? Hmm, I wonder if Dr. Wily has anything to do with this 'evil Protoman' in Megaman 5! Buuuh, Mr. X? I wonder if Dr. Wily makes any sort of appearance in Megaman 6???"
And every time the curtain of "mystery" was unveiled, there was Dr. Wily. And then, of course, he reappeared in Megaman's 7-8... always escaping at the end, always reappearing in the next game. I love Megaman, but Capcom's idea of a good plot twist is somewhat skewed. It's as if they taunt us with a new and somewhat refreshing storyline... only to pull it all away from you at the last second saying "Ha ha! Fooled you! It's really just the same old story!!!"
I really feel bad typing this, because I bought the Megaman Anniversary
Collection and spent the past week playing (and loving) all the games, but still... there's a certain amount of lameness to some of the plots. Then again, in the NES days, the main focus was gameplay, not story. I probably wouldn't have this opinion if I were playing the games when they first came out.
-Dan
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There’s always a disagreement between whether Megaman 2 or 3 was the better game. Personally I think Megaman 3’s boss robots were so incredibly lame compared to 2. Plus Megaman 2 actually had an opening.
You’re right though, Wily is always behind everything. Every time you think, “Hey! Capcom’s trying something new!” You get hit with the revelation that it was Wily once again. I mean… you think an old man like Wily would get tired of creating robots destined to fail, but no, he’s an industrious little mad genius. Why doesn’t he wait a couple years, maybe amass and army of robot masters instead of a group of eight rejects like Clown Man.
On a related note, why hasn’t Megaman 9 been announced yet? C’mon Capcom, we got used to a new Megaman game every year or so and suddenly we get hit with years of nothing but spin-offs. Just finish the series already.
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In conclusion, FFVIII and MGS2 had some weird-ass plot twists. Sometimes we have to wonder if developers actually think their plots through beforehand, or just kind of play it by ear. And if so I think they should get their ears checked.
Puns – Unfunny Since 1809
Tomorrow is random Friday. Once again talk about nothing in particular. Ask me how my cat is doing or talk about how your great aunt saved Canada from an evil race of super-chickens. Just make sure you send it to letters@gameforms instead of just talking loudly at your computer screen. I thought it worked that way too. How wrong I was…
This was Chris Gesualdi, who should’ve been studying all week for Japanese class but didn’t. Cram session tomorrow before class baby. Woo.
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